John, Cezanne, and I have been working / talking about the next project since this past summer. While we are still in the early stages, or at least my part of it is in early stages, I had a break through with the assembly modeling component in DP. The installation will be at a museum in Japan and we are trying to work with a repeated interactive module and origami. Below is a simple animation of the repeated parts as they fold. The top left corner is fixed, and as a result as the parts change, it impacts all the connected modules.
Below are a few of the parts simply arranged that also rolls the surface into a cylinder.
2 comments:
really nice stuff Karl. assembly modeling is really underused but maybe has some of the most applicability in architecture.
have you seen ron resch's work with origami? some people here were obsessed with his stuff...
Nice work. I simulated this exact folding pattern in Grasshopper a few weeks ago for a student from MIT.
I'd be interested to see how the technique I used compares to what you did.
How easy would it be to simulate some more of these patterns in DP ?
The doubly curved ones are much more tricky in GH. How would DP fare with these ?
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